Sanguine Lich

Sanguine Lich

T5NecropolisUpgradeUndead460+5/week

Sanguine Lich is one of two alternative upgrades of the tier 5 line for Necropolis.

Stats

Bars compare against the best tier 5 creature
Health
45
Attack
12
Defense
16
Damage
13–16
Morale
Unaffected by Morale
Luck
0
Initiative
4
Speed
3
Movement
Ground
Counterattacks
1
Unaffected by MoraleLuck range -5 to 5Action points 1
HP per gold 0.098Avg damage per gold 0.032Derived from the 460 gold recruit cost — higher is more army per gold
Weekly growth +5HP per week 225Avg damage per week 73Gold per week 2,300
Updated from the game files · build 24128879 · 9 Aug 2026

Abilities

Rewind Death

2 round cooldown2 energy

Restores [ 40 + 20 × amount of units ] HP to a friendly creature. This can revive fallen units. Usable twice per battle.

Traits

Undead

A creature or person whose life has been prolonged by unnatural means.

Morale: Always neutral.

Luck range: –5 to 5.

Fallen Undead cannot be raised as Undead after battle.

Ranged Attack

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.

Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Temporal Vampirism

Each attack restores 20% Damage dealt as HP to all friendly creatures. This cannot revive fallen units.

Knowledge of Death

Increases the amount of XP gained by the hero by 10%. This effect does not stack.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base
45
12
12
13–16
0
4
2
Lich
320
+5/week
Upgrade

Sanguine Lich

45
12
16
13–16
0
4
3
  • New
  • New
Sanguine Lich
460
+5/week

Stats are compared against Lich: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 5 creatures

Maniacal Reaver
Maniacal Reaver
Hive1080+3/week
45
18
12
10–40
2
0
12
6
55
17
14
11–15
0
0
8
3
85
14
22
12–16
2
0
10
8
Murmurmancer
Murmurmancer
Grove910+3/week
60
12
14
18
0
0
8
5
Bewitcher
Bewitcher
Schism840+3/week
60
16
13
20
0
0
6
6

Lore

Necromancers make the finest healers, for the force of life is simply the power of death rewound.

Yet there must be an agenda behind their study of time. Could it be that everything we know about the liches of the past — and everything we will know about them — is merely a deception of the present? Time will tell.