Dread Knight

Dread Knight

T6NecropolisUndead700+3/week

Dread Knight is the base tier 6 creature for Necropolis.

Stats

Bars compare against the best tier 6 creature
Health
80
Attack
19
Defense
18
Damage
12–14
Morale
Unaffected by Morale
Luck
0
Initiative
9
Speed
7
Movement
Ground
Counterattacks
1
Unaffected by MoraleLuck range -5 to 5Action points 1
HP per gold 0.11Avg damage per gold 0.019Derived from the 700 gold recruit cost — higher is more army per gold
Weekly growth +3HP per week 240Avg damage per week 39Gold per week 2,100
Updated from the game files · build 24128879 · 9 Aug 2026

Traits

Undead

A creature or person whose life has been prolonged by unnatural means.

Morale: Always neutral.

Luck range: –5 to 5.

Fallen Undead cannot be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Double Strike

Strikes twice when performing attacks.

Dreadful Presence

Reduces all enemies’ Morale by 1. This effect does not stack; only the strongest one is active.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base

Dread Knight

80
19
18
12–14
0
9
7
Dread Knight
700
+3/week

Stats are compared against Dread Knight: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 6 creatures

Waurms
Waurms
Hive1200+2/week
120
21
21
21–23
0
1
8
8
Hydra
Hydra
Dungeon1200+2/week
130
24
22
25–28
0
0
6
4
Inquisitor
Inquisitor
Temple1000+2/week
90
20
24
19–23
0
0
7
4
Qilin
Qilin
Grove1200+2/week
135
22
22
24–30
0
3
9
6
Couatl
Couatl
Neutral1600+4/week
95
26
19
21–28
0
0
12
8
Dragonslayer
Dragonslayer
Neutral1600+8/week
85
24
28
27–36
9
6
Worldwatcher
Worldwatcher
Neutral1600+4/week
75
25
25
25
8
3
Arbitrator
Arbitrator
Schism1200+2/week
75
20
20
18–22
0
0
5
4

On the adventure map

Won by clearing

Lore

A soul fused with its armor, dread knights exist by a single rule — to fight is to live, and to live is to fight.