- 60
- 16
- 13
- 14–20
- 0
- 0
- 5
- 2


Bewitcher is one of two alternative upgrades of the tier 5 line for Schism.
Deals 66 Pure Damage per Focus Charge to target enemy creature.
Prevents all enemies from gaining Focus from any source until the end of next round.
A fully sentient inhabitant of Jadame.
Morale range: –5 to 5.
Luck range: –3 to 3.
Fallen Living creatures can be raised as Undead after battle.
Can attack enemies at any range.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Receives no penalty in Melee range, dealing full Damage.
Can perform Ranged attacks even while adjacent to an enemy.
Enemy hero’s spells cost +2 mana. This effect does not stack; only the strongest one is active.



Stats are compared against Concubus: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.
Can you imagine being born an ordinary mortal — only to become something else, something greater?
It’s no wonder some bewitchers seek — and earn — admiration in every gaze.