Infernal Troglodyte

Infernal Troglodyte

T1DungeonUpgradeMagic Creature60 Gold+27/week

Infernal Troglodyte is one of two alternative upgrades of the tier 1 line for Dungeon.

Stats

Bars compare against the best tier 1 creature
Health
8
Attack
3
Defense
6
Damage
1–3
Morale
0
Luck
0
Initiative
6
Speed
5
Movement
Ground
Counterattacks
1
Morale range -3 to 3Luck range -5 to 5Action points 1
HP per gold0.13Avg damage per gold0.033Derived from the60 Goldrecruit cost — higher is more army per gold
Weekly growth +27HP per week216Avg damage per week54Buy-out per week1,620 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Traits

Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale range: –3 to 3.

Luck range: –5 to 5.

Fallen Magic creatures can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Toxic Spear

Attacks leave gaping wounds, causing the target to take +25% Damage until the end of the next round.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Upgrade

Infernal Troglodyte

8
3
6
1–3
0
0
6
5
  • New
Infernal Troglodyte
60 Gold
+27/week

Stats are compared against Troglodyte: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 1 creatures

Warden Parasite
Warden Parasite
Hive100 Gold+22/week
9
3
6
2–4
0
0
5
4
Guard Captain
Guard Captain
Temple110 Gold+18/week
12
6
5
2–3
0
0
6
4
Faun Archer
Faun Archer
Grove150 Gold+13/week
11
4
3
3–5
0
0
5
3
6
4
3
2–3
—
0
5
4
Stinging Ra’Shoth
Stinging Ra’Shoth
Schism100 Gold+20/week
10
5
5
3
0
0
4
4

Lore

Despite their physical frailty, many troglodytes display cunning by targeting their opponents’ weak points. Defeating a stronger foe grants them the title of a Shakkor — “the Infernal.”