- 225
- 30
- 30
- 50–75
- 0
- 0
- 8
- 4


Apotheosis is one of two alternative upgrades of the tier 7 line for Temple. It has the highest max damage of any tier 7 creature in the game.
Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”
Shields this creature with a barrier that blocks the next instance of Damage.
A spirit, soul, or other intangible power that has coalesced into material form.
Morale range: –3 to 3.
Luck range: –3 to 3.
Fallen Embodiments cannot be raised as Undead after battle.
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Movement ignores obstacles and traps.
Receives no penalty in Melee range, dealing full Damage.
Whenever a positive effect is applied to a friendly creature, it is also applied to this creature.
The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.
This creature and adjacent friendly creatures are immune to all negative effects.



Stats are compared against Angel: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.
A javelin in one hand and a pavise in the other, these battle suits embody the wrath of the Sun, crashing down upon those they deem unworthy. Bereft of mercy, they embrace the ideals that made the real angels abandon the Church: unbridled zealotry and intolerance for non‑believers.