Archangel

Archangel

T7TempleUpgradeEmbodiment4,000 Gold2 Gems+1/week

Archangel is one of two alternative upgrades of the tier 7 line for Temple. It has the highest max damage of any tier 7 creature in the game.

Stats

Bars compare against the best tier 7 creature
Health
225
Attack
35
Defense
30
Damage
50–75
Morale
0
Luck
0
Initiative
12
Speed
5
Movement
Flying
Counterattacks
1
Morale range -3 to 3Luck range -3 to 3Action points 1
HP per gold0.056Avg damage per gold0.016Derived from the gold part of the recruit cost,4,000 Gold— higher is more army per gold
Weekly growth +1HP per week225Avg damage per week63Buy-out per week4,000 Gold2 Gems
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Refract and Reflect

1 round cooldown1 energy

Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”

Devouring Chalice

2 round cooldown2 energy

Dispels all positive effects from enemies within a 1‑hex radius area from chosen hex and applies them to this creature.

Traits

Embodiment

A spirit, soul, or other intangible power that has coalesced into material form.

Morale range: –3 to 3.

Luck range: –3 to 3.

Fallen Embodiments cannot be raised as Undead after battle.

Ranged Attack

Can attack enemies at any range.

Sharpshooter

Ranged attacks deal full Ranged Damage at any range.

Duelist

Receives no penalty in Melee range, dealing full Damage.

Flying

Movement ignores obstacles and traps.

Forging Perfection

Whenever a positive effect is applied to a friendly creature, it is also applied to this creature.

The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base
225
30
30
50–75
0
0
8
4
Angel
2,400 Gold1 Gem
+1/week
Upgrade

Archangel

225
35
30
50–75
0
0
12
5
  • New
  • New
Archangel
  • New
4,000 Gold2 Gems
+1/week
Upgrade
300
30
35
50–75
0
0
10
10
  • New
Apotheosis
  • New
  • New
4,000 Gold2 Gems
+1/week

Stats are compared against Angel: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 7 creatures

Hive Mother
Hive Mother
Hive3,400 Gold2 Crystals+1/week
275
25
25
60
0
0
13
6
Black Dragon
Black Dragon
Dungeon5,000 Gold2 Gems+1/week
350
29
32
65–75
0
0
14
9
Flaming Phoenix
Flaming Phoenix
Grove4,800 Gold2 Crystals+1/week
300
36
27
45–65
0
0
16
10
Red Dragon
Red Dragon
Neutral5,000 Gold
325
33
32
60–70
0
0
12
9
Vampire Lord
Vampire Lord
Necropolis2,000 Gold2 Mercury+2/week
175
22
26
30
—
0
13
8
Abyssal Overseer
Abyssal Overseer
Schism4,200 Gold2 Mercury+1/week
250
40
40
40–60
0
0
9
6

Lore

The art of mimicking angels is the Church of the Sun’s most guarded secret, involving techniques beyond even their own understanding. It must have something to do with those heavily protected buildings they construct in their cities.

But, of course, that’s just a theory among us scholarly minds.