Brumal Naiad

Brumal Naiad

T4GroveUpgradeEmbodiment510 Gold+4/week

Brumal Naiad is one of two alternative upgrades of the tier 4 line for Grove. It has the highest max damage of any tier 4 creature in the game.

Stats

Bars compare against the best tier 4 creature
Health
40
Attack
15
Defense
10
Damage
14–18
Morale
0
Luck
0
Initiative
6
Speed
5
Movement
Teleport
Counterattacks
1
Morale range -3 to 3Luck range -3 to 3Action points 1
HP per gold0.078Avg damage per gold0.031Derived from the510 Goldrecruit cost — higher is more army per gold
Weekly growth +4HP per week160Avg damage per week64Buy-out per week2,040 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Awaken: Water II

1 round cooldown3 energy

This creature gains 2 Speed and Initiative, 15 HP, and the ability to perform Ranged attacks even if there is an adjacent enemy. Allows the use of other abilities. Once per battle; lasts until the end of battle.

Speed +2Initiative +2Health +15for 999 rounds

Whirlpool

2 round cooldown2 energy

Confuses the target enemy. While Confused, their Speed and Initiative are reduced by 2.

Duration: 3 round(s).

Speed −2Initiative −2for 3 rounds

Traits

Embodiment

A spirit, soul, or other intangible power that has coalesced into material form.

Morale range: –3 to 3.

Luck range: –3 to 3.

Fallen Embodiments cannot be raised as Undead after battle.

Ranged Attack

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.

Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Blink

Teleports directly to destination hex, ignoring obstacles and traps.

Embodiment of Water

This creature leaves no body upon death. Immune to “Ice Bolt” and “Circle of Winter.”

Icy Veins

Attacks prevent the target from restoring HP by any means until the end of the round.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base
40
11
10
10–14
0
0
5
5
Naiad
360 Gold
+4/week
Upgrade

Brumal Naiad

40
15
10
14–18
0
0
6
5
  • New
Brumal Naiad
  • New
510 Gold
+4/week

Stats are compared against Naiad: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 4 creatures

Spelaean Scorpion
Spelaean Scorpion
Hive420 Gold+5/week
40
14
12
12–14
2
1
6
4
Minotaur Vanguard
Minotaur Vanguard
Dungeon530 Gold+5/week
40
15
11
14–16
2
0
5
6
Sun Herald
Sun Herald
Temple440 Gold+6/week
35
16
13
11–18
2
0
5
3
Kennelmaster
Kennelmaster
Necropolis340 Gold+10/week
30
14
10
6–9
—
0
5
6
Unthinkable Shoth
Unthinkable Shoth
Schism630 Gold+4/week
50
11
11
10–13
0
0
13
6

Lore

Water sustains life, but it can just as easily take it away. Cold, cruel and unyielding, a single shard of ice can spell the doom of a nation.

To a brumal naiad, only those who survive the winter deserve to endure.