Unicorn

Unicorn

T4NeutralMagic Creature600 Gold+8/week

Unicorn is the base tier 4 creature for Neutral. It has the highest attack of any tier 4 creature in the game.

Stats

Bars compare against the best tier 4 creature
Health
40
Attack
16
Best at tier 4
Defense
13
Damage
10
Morale
0
Luck
0
Initiative
10
Speed
6
Movement
Ground
Counterattacks
1
Morale range -5 to 5Luck range -3 to 3Action points 1
HP per gold0.067Avg damage per gold0.017Derived from the600 Goldrecruit cost — higher is more army per gold
Weekly growth +8HP per week320Avg damage per week80Buy-out per week4,800 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Blinding Strike

3 round cooldown3 energy

Casts “Blind” on the target, preventing all actions. The effect ends when the blinded creature takes Damage.

Duration: 3 round(s).

Skips its turnfor 3 rounds

Traits

Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale range: –3 to 3.

Luck range: –5 to 5.

Fallen Magic creatures can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Other tier 4 creatures

Scorpion
Scorpion
Hive300 Gold+5/week
40
12
12
10–12
1
1
5
4
16
4
4
4
0
0
4
4
Minotaur
Minotaur
Dungeon380 Gold+5/week
40
11
11
12–14
1
0
5
5
Lightweaver
Lightweaver
Temple310 Gold+6/week
35
11
11
11
2
0
4
2
Naiad
Naiad
Grove360 Gold+4/week
40
11
10
10–14
0
0
5
5
Graverobber
Graverobber
Necropolis240 Gold+10/week
30
11
10
6–9
—
0
4
3
Grand Shoth
Grand Shoth
Schism450 Gold+4/week
50
11
11
10–13
0
0
8
5

Lore

Unicorns, beings of Light Magic, possess supernatural intelligence and strength. Telepathic and elusive, they dwell in hidden Murmurwood groves, revealing themselves only to the pure of heart. Through centuries of interaction, elves have sometimes earned their alliance, but unicorns are slow to trust and never forgive betrayal.