Pyroboros

Pyroboros

T6HiveUpgradeHive Spawn1,900 Gold+2/week

Pyroboros is one of two alternative upgrades of the tier 6 line for Hive.

Stats

Bars compare against the best tier 6 creature
Health
120
Attack
21
Defense
21
Damage
21–23
Morale
0
Luck
2
Initiative
8
Speed
8
Movement
Teleport
Counterattacks
1
Morale range -5 to 5Luck range -5 to 5Action points 1
HP per gold0.063Avg damage per gold0.012Derived from the1,900 Goldrecruit cost — higher is more army per gold
Weekly growth +2HP per week240Avg damage per week44Buy-out per week3,800 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Traits

Hive Spawn

A part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5.

Luck range: –5 to 5.

Fallen Hive Spawn can be raised as Undead after battle.

Ranged Attack

Can attack enemies at any range.

Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Area Strike

Deals Damage to the target and all enemies around it.

Duelist

Receives no penalty in Melee range, dealing full Damage.

Blink

Movement ignores obstacles and traps.

Hivemind: Vanguard

At the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).

Corpse Eater

If destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.

Demonic Stench

Reduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base
120
21
21
21–23
0
1
7
8
Waurms
1,200 Gold
+2/week
Upgrade
120
21
21
27–29
0
3
7
10
  • New
Devourer
  • New
1,900 Gold
+2/week
Upgrade

Pyroboros

120
21
21
21–23
0
2
8
8
  • New
  • New
  • New
Pyroboros
  • New
1,900 Gold
+2/week

Stats are compared against Waurms: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 6 creatures

Infernal Hydra
Infernal Hydra
Dungeon1,800 Gold+2/week
130
30
26
30–38
0
0
8
6
Excommunicator
Excommunicator
Temple1,500 Gold+2/week
90
26
24
23–33
0
0
8
6
Mist Qilin
Mist Qilin
Grove1,900 Gold+2/week
130
24
22
27–36
0
2
13
7
Hollow Reaper
Hollow Reaper
Necropolis1,100 Gold+3/week
80
25
18
24–26
—
0
11
7
Bloated Arbitrator
Bloated Arbitrator
Schism1,900 Gold+2/week
75
28
22
22–26
0
0
8
5

Lore

At first, I couldn’t believe the reports of “fire worms” evaporating forests. My doubts swiftly dispelled when my friend Ylwari shared the story of encountering a Pyroboros, turning swamps into a lake of lava.