Bloated Arbitrator

Bloated Arbitrator

T6SchismUpgradeLiving1,900 Gold+2/week

Bloated Arbitrator is one of two alternative upgrades of the tier 6 line for Schism.

Stats

Bars compare against the best tier 6 creature
Health
75
Attack
28
Defense
22
Damage
22–26
Morale
0
Luck
0
Initiative
8
Speed
5
Movement
Ground
Counterattacks
1
Morale range -5 to 5Luck range -3 to 3Action points 1
HP per gold0.039Avg damage per gold0.013Derived from the1,900 Goldrecruit cost — higher is more army per gold
Weekly growth +2HP per week150Avg damage per week48Buy-out per week3,800 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Command: Switch Places

2 round cooldown2 energy

Makes any two creatures switch places, as long as they are within 8 hexes of one another.

Frozen Pages

3 round cooldown3 energy

Prevents the enemy hero from using the Spellbook until the end of the round. This effect does not stack.

Traits

Living

A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.

Luck range: –3 to 3.

Fallen Living creatures can be raised as Undead after battle.

Ranged Attack

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.

Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Paradoxical Shots

Ranged penalties are reversed for this creature.

Attacks deal +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away.

If the target is adjacent, performs a Melee attack, dealing –50% Damage.

Slimy Touch

Attacks deal +[ 4 × amount of units ] Pure Damage and lower the target’s Speed and Initiative by 1 until the end of round. This effect does not stack.

Power of the Abyss

Increases the hero’s maximum mana by 20. This effect does not stack.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Upgrade

Bloated Arbitrator

75
28
22
22–26
0
0
8
5
  • New
Bloated Arbitrator
  • New
  • New
1,900 Gold
+2/week

Stats are compared against Arbitrator: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 6 creatures

Pyroboros
Pyroboros
Hive1,900 Gold+2/week
120
21
21
21–23
0
2
8
8
Infernal Hydra
Infernal Hydra
Dungeon1,800 Gold+2/week
130
30
26
30–38
0
0
8
6
Excommunicator
Excommunicator
Temple1,500 Gold+2/week
90
26
24
23–33
0
0
8
6
Mist Qilin
Mist Qilin
Grove1,900 Gold+2/week
130
24
22
27–36
0
2
13
7
Hollow Reaper
Hollow Reaper
Necropolis1,100 Gold+3/week
80
25
18
24–26
—
0
11
7

Lore

I struggle to comprehend the ancient Vori language that once tore open the Rift. But these grotesquely bloated arbitrators have no such trouble, wielding it to warp the barriers between our world and the eldritch realm beyond.

They will doom us all.