Waurms

Waurms

T6HiveHive Spawn1,200 Gold+2/week

Waurms is the base tier 6 creature for Hive.

Stats

Bars compare against the best tier 6 creature
Health
120
Attack
21
Defense
21
Damage
21–23
Morale
0
Luck
1
Initiative
7
Speed
8
Movement
Teleport
Counterattacks
1
Morale range -5 to 5Luck range -5 to 5Action points 1
HP per gold0.10Avg damage per gold0.018Derived from the1,200 Goldrecruit cost — higher is more army per gold
Weekly growth +2HP per week240Avg damage per week44Buy-out per week2,400 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Traits

Hive Spawn

A part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5.

Luck range: –5 to 5.

Fallen Hive Spawn can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Blink

Movement ignores obstacles and traps.

Corpse Eater

If destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.

Demonic Stench

Reduces enemy creatures’ Luck by 1. This effect does not stack; only the strongest one is active.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base

Waurms

120
21
21
21–23
0
1
7
8
Waurms
1,200 Gold
+2/week
Upgrade
120
21
21
27–29
0
3
7
10
  • New
Devourer
  • New
1,900 Gold
+2/week
Upgrade
120
21
21
21–23
0
2
8
8
  • New
  • New
  • New
Pyroboros
  • New
1,900 Gold
+2/week

Stats are compared against Waurms: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 6 creatures

Hydra
Hydra
Dungeon1,200 Gold+2/week
130
24
22
25–28
0
0
6
4
Inquisitor
Inquisitor
Temple1,000 Gold+2/week
90
20
24
19–23
0
0
7
4
Qilin
Qilin
Grove1,200 Gold+2/week
130
22
20
24–30
0
2
9
6
Couatl
Couatl
Neutral1,600 Gold+4/week
95
26
19
21–28
0
0
12
8
Dragonslayer
Dragonslayer
Neutral1,600 Gold+8/week
85
24
28
27–36
—
—
9
6
Worldwatcher
Worldwatcher
Neutral1,600 Gold+4/week
75
25
25
25
—
—
8
3
Dread Knight
Dread Knight
Necropolis700 Gold+3/week
80
19
18
12–14
—
0
9
7
Arbitrator
Arbitrator
Schism1,200 Gold+2/week
75
20
20
18–22
0
0
5
4

On the adventure map

Lore

Waurmos were once known as semi‑intelligent creatures roaming the Ironsand Desert. It broke my heart to discover they had all become corrupted, now serving as the Hive’s siege breakers.