Thunder Qilin

Thunder Qilin

T6GroveUpgradeEmbodiment1,900 Gold+2/week

Thunder Qilin is one of two alternative upgrades of the tier 6 line for Grove.

Stats

Bars compare against the best tier 6 creature
Health
130
Attack
22
Defense
20
Damage
30–36
Morale
0
Luck
2
Initiative
11
Speed
8
Movement
Ground
Counterattacks
1
Morale range -3 to 3Luck range -3 to 3Action points 1
HP per gold0.068Avg damage per gold0.017Derived from the1,900 Goldrecruit cost — higher is more army per gold
Weekly growth +2HP per week260Avg damage per week66Buy-out per week3,800 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Awaken: Air II

1 round cooldown3 energy

Increases this creature’s Speed and Initiative by 2, HP by 20 and grants it “Swift Strike.” Allows the use of other abilities. Once per battle; lasts until the end of battle.

Provokes no counterattacksSpeed +2Initiative +2Health +20for 999 rounds

Ball Lightning

2 round cooldown2 energy

Blinks to any free hex within its movement range. Deals 100% of a basic attack ([ 30–36 × amount of units ]) as Magic Damage to all creatures adjacent to the destination hex.

Thunderstrike

2 round cooldown2 energy

Converts this creature’s Defense into additional Attack until the end of the round.

Traits

Embodiment

A spirit, soul, or other intangible power that has coalesced into material form.

Morale range: –3 to 3.

Luck range: –3 to 3.

Fallen Embodiments cannot be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Embodiment of Air

This creature leaves no body upon death. Immune to “Lightning Bolt” and “Chain Lightning.”

Lightning Fast

This creature is immune to all effects that restrict movement.

Cloud Nine

Generates 2 Focus Point(s) at the beginning of each round, except the first.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base
130
22
20
24–30
0
2
9
6
Qilin
1,200 Gold
+2/week
Upgrade

Thunder Qilin

130
22
20
30–36
0
2
11
8
  • New
Thunder Qilin
  • New
  • New
1,900 Gold
+2/week
Upgrade
130
24
22
27–36
0
2
13
7
  • New
Mist Qilin
  • New
1,900 Gold
+2/week

Stats are compared against Qilin: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 6 creatures

Devourer
Devourer
Hive1,900 Gold+2/week
120
21
21
27–29
0
3
7
10
Chthonic Hydra
Chthonic Hydra
Dungeon1,800 Gold+2/week
160
24
30
25–28
0
0
6
5
Mother Superior
Mother Superior
Temple1,500 Gold+2/week
125
20
28
19–23
0
0
9
5
Avatar of War
Avatar of War
Necropolis1,100 Gold+3/week
80
19
20
18–20
—
0
10
8
Rift Arbitrator
Rift Arbitrator
Schism1,900 Gold+2/week
75
26
28
18–22
0
0
10
5

Lore

When the very first war came to the Murmurwoods, its echoes tore through the land — the sky split in two, and the fury of the elements was unleashed.

Thunder Qilins are lightning made flesh, striking down those who dare intrude.