Abyssal Envoy
- 250
- 30
- 30
- 40–60
- 0
- 0
- 8
- 5


Abyssal Envoy is the base tier 7 creature for Schism.
Once per battle, summons a stack of Abyssal Envoys in place of a friendly corpse.
The summon has 50% HP of the corpse’s original stack and can’t have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
Enables this creature to take 1 more turn(s) immediately after its first turn.
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.
Morale range: –3 to 3.
Luck range: –5 to 5.
Fallen Magic creatures can be raised as Undead after battle.
Can only attack adjacent enemies. Provokes counterattacks.
Immune to all Magic Damage.



Stats are compared against Abyssal Envoy: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.
When an arbitrator’s psyche inevitably collapses, a gateway is torn open, allowing these monstrosities to spill into Jadame. Lyssara insists they are under her control, but I’m not convinced — they seem far too independent and… sentient.