Bleak Infiltrator

Bleak Infiltrator

T2DungeonUpgradeLiving160+13/week

Bleak Infiltrator is one of two alternative upgrades of the tier 2 line for Dungeon. It has the highest initiative of any tier 2 creature in the game.

Stats

Bars compare against the best tier 2 creature
Health
13
Attack
6
Defense
4
Damage
3–6
Morale
0
Luck
2
Initiative
9
Best at tier 2
Speed
6
Movement
Teleport
Counterattacks
1
Morale range -5 to 5Luck range -3 to 5Action points 1
HP per gold 0.081Avg damage per gold 0.028Derived from the 160 gold recruit cost — higher is more army per gold
Weekly growth +13HP per week 169Avg damage per week 59Gold per week 2,080
Updated from the game files · build 24128879 · 9 Aug 2026

Abilities

Veil of Shadows

2 round cooldown2 energy

Cannot be targeted until the end of the round.

Traits

Living

A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.

Luck range: –3 to 3.

Fallen Living creatures can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Blink

Teleports directly to destination hex, ignoring obstacles and traps.

Weak Spot

Lucky Strikes deal +100% Damage, and the maximum possible Luck is increased to 5.

Sharper Blade

Each attack increases this creature’s luck by 1.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Upgrade

Bleak Infiltrator

13
6
4
3–6
0
2
9
6
  • New
Bleak Infiltrator
  • New
160
+13/week

Stats are compared against Infiltrator: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 2 creatures

12
7
4
4–5
0
0
7
7
Marksman
Marksman
Temple130+14/week
10
6
3
3–4
0
0
6
3
Dusk Hoplet
Dusk Hoplet
Grove250+9/week
18
7
7
4–8
2
1
9
5
Phantasm
Phantasm
Necropolis130+19/week
8
6
4
2–4
0
6
7
Votary
Votary
Schism220+12/week
15
9
4
4–8
0
0
4
4

On the adventure map

Guards these battle sites

Lore

Bleak Infiltrators are deployed in areas where Triumvirate’s influence is weak and their presence must remain hidden. The nature of their tasks often leaves them individualistic and isolated.