Faun Warrior

Faun Warrior

T1GroveUpgradeLiving150 Gold+13/week

Faun Warrior is one of two alternative upgrades of the tier 1 line for Grove. It has the highest attack and max damage of any tier 1 creature in the game.

Stats

Bars compare against the best tier 1 creature
Health
11
Attack
6
Best at tier 1
Defense
6
Damage
4–6
Morale
0
Luck
0
Initiative
6
Speed
4
Movement
Ground
Counterattacks
1
Morale range -5 to 5Luck range -3 to 3Action points 1
HP per gold0.073Avg damage per gold0.033Derived from the150 Goldrecruit cost — higher is more army per gold
Weekly growth +13HP per week143Avg damage per week65Buy-out per week1,950 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Nature’s Fury

2 round cooldown2 energy

Deals +2 Damage and increases Speed by 2 until the end of the round.

Min Damage +2Max Damage +2Speed +2for 1 round

Traits

Living

A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.

Luck range: –3 to 3.

Fallen Living creatures can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Parry

When attacked, this creature’s counterattack strikes first.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base
11
4
3
3–5
0
0
4
2
Faun
115 Gold
+13/week
Upgrade

Faun Warrior

11
6
6
4–6
0
0
6
4
  • New
  • New
Faun Warrior
150 Gold
+13/week

Stats are compared against Faun: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 1 creatures

Ravager Parasite
Ravager Parasite
Hive100 Gold+22/week
7
6
3
2–4
0
0
6
5
Toxic Troglodyte
Toxic Troglodyte
Dungeon60 Gold+27/week
8
5
3
1–4
0
0
5
4
Sun’s Aegis
Sun’s Aegis
Temple110 Gold+18/week
15
5
8
2–3
0
0
5
5
Skeleton Archer
Skeleton Archer
Necropolis50 Gold+30/week
6
4
1
1–3
—
0
4
3
Ferocious Ra’Shoth
Ferocious Ra’Shoth
Schism100 Gold+20/week
10
3
3
3
0
0
6
6

Lore

For some fauns, all outsiders are enemies and unworthy of a quick and silent death. They charge into battle driven by a single emotion: fury.