- 10
- 3
- 3
- 3
- 0
- 0
- 4
- 4


Ferocious Ra’Shoth is one of two alternative upgrades of the tier 1 line for Schism.
Once per battle, summons a stack of Ferocious Ra’Shoth in place of a friendly corpse.
The summon has 50% HP of the corpse’s original stack and no more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.
Morale range: –3 to 3.
Luck range: –5 to 5.
Fallen Magic creatures can be raised as Undead after battle.
Can only attack adjacent enemies. Provokes counterattacks.
Deals Damage to the target and two adjacent enemies to its sides.
Movement ignores obstacles and traps.



Stats are compared against Ra’Shoth: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.
These red‑crested Ra’Shoth are far more aggressive than others, defending themselves with sweeping tentacle strikes. However, they pose a real threat only when attacking in groups.