
Worldwatcher
Worldwatcher is the base tier 6 creature for Neutral.
Stats
Bars compare against the best tier 6 creatureAbilities
Time Loop
2 round cooldown2 energyPlaces an invisible trap. When an enemy ground creature steps on it, the creature is transported back to its starting point and forced to end turn.
Duration: 2 rounds.
Traits
Construct
Inert matter that has been reanimated with magic or other means.
Morale: Always neutral.
Luck: Always neutral.
Fallen Constructs cannot be raised as Undead after battle.
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Duelist
Receives no penalty in Melee range, dealing full Damage.
Sharpshooter
Ranged attacks deal full Ranged Damage at any range.
Magic Defense IV
Takes –90% Magic Damage.
Higher Cause
Immune to the effects that kill additional units.
Other tier 6 creatures
On the adventure map
Lore
These constructs often accompany sentinels — perhaps they are made by them. They claim their mission is simply to observe the world and report to their makers, to see if anything needs to be fixed. But why are simple observers so well equipped for battle?










