- 250
- 30
- 30
- 40–60
- 0
- 0
- 8
- 5


Abyssal Overseer is one of two alternative upgrades of the tier 7 line for Schism. It has the highest attack and defense of any tier 7 creature in the game.
Once per battle, summons a stack of Abyssal Overseers in place of a friendly corpse.
The summon has 50% HP of the corpse’s original stack and can’t have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
Enables this creature to take 1 more turn(s) immediately after its first turn.
Compels an enemy to attack a random target.
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.
Morale range: –3 to 3.
Luck range: –5 to 5.
Fallen Magic creatures can be raised as Undead after battle.
Can only attack adjacent enemies. Provokes counterattacks.
Deals Damage to the target and all enemies around it. Additional targets take –50% Damage.
Immune to all Magic Damage.



Stats are compared against Abyssal Envoy: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.
Bound by enchanted chains, these creatures herald an age of great upheaval. A single glance upon them can drive one to madness and delusion. Worst of all, they seem to be mere watchers, acting on behalf of something far more powerful.