Hive Mother

Hive Mother

T7HiveUpgradeHive Spawn3,400 Gold2 Crystals+1/week

Hive Mother is one of two alternative upgrades of the tier 7 line for Hive.

Stats

Bars compare against the best tier 7 creature
Health
275
Attack
25
Defense
25
Damage
60
Morale
0
Luck
0
Initiative
13
Speed
6
Movement
Ground
Counterattacks
1
Morale range -5 to 5Luck range -5 to 5Action points 1
HP per gold0.081Avg damage per gold0.018Derived from the gold part of the recruit cost,3,400 Gold— higher is more army per gold
Weekly growth +1HP per week275Avg damage per week60Buy-out per week3,400 Gold2 Crystals
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Blasphemous Adoration

1 round cooldown1 energy

Doubles this creature’s “Soul Assimilator” effects until the end of the next round. All friendly creatures gain the same ability.

Contaminating Blast

3 round cooldown3 energy

Deals 100% of a basic attack ([ 60–60 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.

Promise of Love

2 round cooldown2 energy

When cast on an enemy, reduces its Speed and Initiative by 4. When cast on a friendly creature, increases its Speed and Initiative by 4.

Duration: 3 round(s).

Speed −4Initiative −4for 3 rounds

Traits

Hive Spawn

A part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5.

Luck range: –5 to 5.

Fallen Hive Spawn can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Hivemind: Nest Protector

At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).

Soul Assimilator

At the beginning of a battle, gains bonuses for each faction represented in the enemy’s army:

• Temple: +25% Attack

• Necropolis: +25% Defense

• Grove: +2 Luck and Morale

• Dungeon: +10% Damage

• Schism: +20% HP

• Neutral: +2 Speed

Beelzebub’s Agenda

The hero deals +25% Magic Damage. This effect does not stack.

Squash the Weak!

The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base
200
25
25
60
0
0
8
6
Hive Queen
2,100 Gold1 Crystal
+1/week
Upgrade

Hive Mother

275
25
25
60
0
0
13
6
  • New
Hive Mother
  • New
3,400 Gold2 Crystals
+1/week
Upgrade
250
25
25
70
0
0
8
9
  • New
Hive Huntress
  • New
3,400 Gold2 Crystals
+1/week

Stats are compared against Hive Queen: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 7 creatures

Black Dragon
Black Dragon
Dungeon5,000 Gold2 Gems+1/week
350
29
32
65–75
0
0
14
9
Archangel
Archangel
Temple4,000 Gold2 Gems+1/week
225
35
30
50–75
0
0
12
5
Flaming Phoenix
Flaming Phoenix
Grove4,800 Gold2 Crystals+1/week
300
36
27
45–65
0
0
16
10
Red Dragon
Red Dragon
Neutral5,000 Gold
325
33
32
60–70
0
0
12
9
Vampire Lord
Vampire Lord
Necropolis2,000 Gold2 Mercury+2/week
175
22
26
30
—
0
13
8
Abyssal Overseer
Abyssal Overseer
Schism4,200 Gold2 Mercury+1/week
250
40
40
40–60
0
0
9
6

Lore

A mockery of the maternal instinct, these “Mothers” empower the Dragonfly King’s followers by feeding them strange, glowing crystals. Over time, their “pups” mutate into new Hive breeds.