- 200
- 25
- 25
- 60
- 0
- 0
- 8
- 6


Hive Mother is one of two alternative upgrades of the tier 7 line for Hive.
Doubles this creature’s “Soul Assimilator” effects until the end of the next round. All friendly creatures gain the same ability.
Deals 100% of a basic attack ([ 60–60 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.
When cast on an enemy, reduces its Speed and Initiative by 4. When cast on a friendly creature, increases its Speed and Initiative by 4.
Duration: 3 round(s).
A part of a hivemind that serves a powerful lord from beyond.
Morale range: –5 to 5.
Luck range: –5 to 5.
Fallen Hive Spawn can be raised as Undead after battle.
Can only attack adjacent enemies. Provokes counterattacks.
At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
At the beginning of a battle, gains bonuses for each faction represented in the enemy’s army:
• Temple: +25% Attack
• Necropolis: +25% Defense
• Grove: +3 Luck and Morale
• Dungeon: +10% Damage
• Schism: +20% HP
• Neutral: +2 Speed
The hero deals +25% Magic Damage. This effect does not stack.
The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.



Stats are compared against Hive Queen: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.
A mockery of the maternal instinct, these “Mothers” empower the Dragonfly King’s followers by feeding them strange, glowing crystals. Over time, their “pups” mutate into new Hive breeds.