Arcade

ClassicRanked

“Fully built cities, massive armies, and max-level heroes. All the cards are in your hands — now prove you’re the strongest!”

Generated from the game files · build 25672315 ·

Layout of the Arcade map template: its areas and how they connect
The layout the game shows for this template: numbered circles are the players' starting areas.
Map size
Small (80 × 80)
Players
2
Game mode
Classic
Win condition
City Hold
Difficulty
Unfair
Average play time
60–90 min
Starting heroes
3
Maximum heroes
6
Heroes per city
1

Unfair: An extreme challenge that will push you to your limits

In the game's words

A template that skips the city development phase entirely: your starting city comes fully built with all units ready for recruitment. After capturing a matching second city in your starting area, claim three key objectives — either Tier 6 or Tier 7 creature dwellings or the “Point of Balance.” Then, push into the desert area in search of Pandora’s Boxes packed with troops from different factions. Once your army is assembled, head to the center: holding the central city secures your victory.

How it is won

  • City Hold: Capture the marked neutral city and hold it for a set number of in‑game days to win.
  • Control must be held for 3 day(s) to win

Tags

Versus AIVersus HumanFast GameRich EconomySpecial Victory ConditionUnusualMultiple Heroes

Named in the description

On this map

Read off the game's description
Pandora's Boxes

Chests of troops — the army on this template comes largely from them.

Pandora's Boxes
Outer dwellings

Creature dwellings out on the map that add recruits beyond your town.

Radiant ForgeChateau of FeastsPyreTower of LoveEerie Summoning RiteCave Palace

Live ladder numbers

This template is played on the Classic ranked ladder. Its pick rate, average length and the factions that win on it are tracked from real games:

Map templates explained — the guide →

Other templates

Ranked Classic

Faction win rates

Arcade · 41 games

From 41 ladder games with both factions recorded, since the 2026-09-30 ladder reset. Win rates from under 10 games are greyed out.

FactionWin rateRecordPick rate
Necropolis76%13–4
20.7%
Dungeon53%9–8
20.7%
Grove43%6–8
17.1%
Schism42%5–7
14.6%
Hive36%4–7
13.4%
Temple36%4–7
13.4%

Faction results by template →