Arcade
“Fully built cities, massive armies, and max-level heroes. All the cards are in your hands — now prove you’re the strongest!”
Generated from the game files · build 25672315 ·

- Map size
- Small (80 × 80)
- Players
- 2
- Game mode
- Classic
- Win condition
- City Hold
- Difficulty
- Unfair
- Average play time
- 60–90 min
- Starting heroes
- 3
- Maximum heroes
- 6
- Heroes per city
- 1
Unfair: An extreme challenge that will push you to your limits
In the game's words
A template that skips the city development phase entirely: your starting city comes fully built with all units ready for recruitment. After capturing a matching second city in your starting area, claim three key objectives — either Tier 6 or Tier 7 creature dwellings or the “Point of Balance.” Then, push into the desert area in search of Pandora’s Boxes packed with troops from different factions. Once your army is assembled, head to the center: holding the central city secures your victory.
How it is won
- City Hold: Capture the marked neutral city and hold it for a set number of in‑game days to win.
- Control must be held for 3 day(s) to win
Tags
Named in the description
On this map
Read off the game's descriptionLive ladder numbers
This template is played on the Classic ranked ladder. Its pick rate, average length and the factions that win on it are tracked from real games:
Map templates explained — the guide →
Other templates
Ranked ClassicFaction win rates
Arcade · 41 gamesFrom 41 ladder games with both factions recorded, since the 2026-09-30 ladder reset. Win rates from under 10 games are greyed out.







