Last Fortress

ClassicRanked

“Defend your last fortress — losing it means losing the game! Fight through enemy forces and expand your lands.”

Generated from the game files · build 25672315 ·

Layout of the Last Fortress map template: its areas and how they connect
The layout the game shows for this template: numbered circles are the players' starting areas.
Map size
Large (128 × 128)
Players
2
Game mode
Classic
Win condition
Capital Hold
Difficulty
Moderate
Average play time
90–120 min
Starting heroes
6
Maximum heroes
6

Moderate: Increased game difficulty, but still more forgiving than Hard

In the game's words

A single‑city template focused on capturing the opponent’s stronghold. Victory hinges entirely on amassing resources across the map and mastering intricate unit logistics.

How it is won

  • Capital Hold: Capture the opponent’s starting city and hold it for a set number of in‑game days to win.

Tags

Versus AIVersus HumanMedium-Length GamePoor EconomyLand ConquestSpecial Victory ConditionUnusualMultiple Heroes

Live ladder numbers

This template is played on the Classic ranked ladder. Its pick rate, average length and the factions that win on it are tracked from real games:

Map templates explained — the guide →

Other templates

Ranked Classic

Faction win rates

Last Fortress · 16 games

From 16 ladder games with both factions recorded, since the 2026-09-30 ladder reset. Win rates from under 10 games are greyed out.

FactionWin rateRecordPick rate
Temple70%7–3
31.3%
Dungeon50%5–5
31.3%
Grove17%1–5
18.8%
Necropolis33%1–2
9.4%
Hive100%2–0
6.3%
Schism0%0–1
3.1%

Faction results by template →