Couatl

Couatl

T6NeutralMagic Creature1600+4/week

Couatl is the base tier 6 creature for Neutral.

Stats

Bars compare against the best tier 6 creature
Health
95
Attack
26
Defense
19
Damage
21–28
Morale
0
Luck
0
Initiative
12
Speed
8
Movement
Flying
Counterattacks
1
Morale range -3 to 3Luck range -5 to 5Action points 1
HP per gold 0.059Avg damage per gold 0.015Derived from the 1600 gold recruit cost — higher is more army per gold
Weekly growth +4HP per week 380Avg damage per week 98Gold per week 6,400
Updated from the game files · build 24128879 · 9 Aug 2026

Traits

Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale range: –3 to 3.

Luck range: –5 to 5.

Fallen Magic creatures can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Flying

Movement ignores obstacles and traps.

Absolute Resistance

Immune to all Magic Damage.

Primal Stubbornness

Negative effects do not stay on this creature longer than 1 round(s).

Other tier 6 creatures

Waurms
Waurms
Hive1200+2/week
120
21
21
21–23
0
1
8
8
Hydra
Hydra
Dungeon1200+2/week
130
24
22
25–28
0
0
6
4
Inquisitor
Inquisitor
Temple1000+2/week
90
20
24
19–23
0
0
7
4
Qilin
Qilin
Grove1200+2/week
135
22
22
24–30
0
3
9
6
80
19
18
12–14
0
9
7
Arbitrator
Arbitrator
Schism1200+2/week
75
20
20
18–22
0
0
5
4

On the adventure map

Guards these battle sites

Lore

These feathered serpents oftentimes rely on their sheer power, hailing back to older, more primal times. Their scales make them impervious to spells that alter one’s essence.