Vampire

Vampire

T7NecropolisUndead1,200 Gold1 Mercury+2/week

Vampire is the base tier 7 creature for Necropolis.

Stats

Bars compare against the best tier 7 creature
Health
150
Attack
22
Defense
20
Damage
25
Morale
—
Unaffected by Morale
Luck
0
Initiative
11
Speed
6
Movement
Flying
Counterattacks
1
Unaffected by MoraleLuck range -5 to 5Action points 1
HP per gold0.13Avg damage per gold0.021Derived from the gold part of the recruit cost,1,200 Gold— higher is more army per gold
Weekly growth +2HP per week300Avg damage per week50Buy-out per week2,400 Gold2 Mercury
Updated from the game files · build 25672315 · 10 Oct 2026

Traits

Undead

A creature or person whose life has been prolonged by unnatural means.

Morale: Always neutral.

Luck range: –5 to 5.

Fallen Undead cannot be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Flying

Movement ignores obstacles and traps.

Vampirism

Each attack restores 50% of Damage dealt as HP to this creature. This can revive fallen units.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base

Vampire

150
22
20
25
—
0
11
6
Vampire
1,200 Gold1 Mercury
+2/week
Upgrade
175
22
26
30
—
0
13
8
  • New
Vampire Lord
2,000 Gold2 Mercury
+2/week
Upgrade
150
27
20
30
—
0
12
5
  • New
  • New
Vampire Scholar
  • New
2,000 Gold2 Mercury
+2/week

Stats are compared against Vampire: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 7 creatures

Hive Queen
Hive Queen
Hive2,100 Gold1 Crystal+1/week
200
25
25
60
0
0
8
6
Cave Dragon
Cave Dragon
Dungeon3,000 Gold1 Gem+1/week
275
29
25
50–60
0
0
11
8
Angel
Angel
Temple2,400 Gold1 Gem+1/week
225
30
30
50–75
0
0
8
4
Phoenix
Phoenix
Grove2,900 Gold1 Crystal+1/week
200
28
26
45–65
0
0
14
8
Sentinel of Glory
Sentinel of Glory
Neutral5,000 Gold+2/week
400
40
40
50
0
0
7
7
Abyssal Envoy
Abyssal Envoy
Schism2,500 Gold1 Mercury+1/week
250
30
30
40–60
0
0
8
5

Lore

The origin of vampires remains a mystery to most. Powerful and vain, they see themselves as the pinnacle of creation.

The draconic society of Garrote Gorge, however, dismisses such imperious notions.