Halfling

Halfling

T2NeutralLiving150 Gold+60/week

Halfling is the base tier 2 creature for Neutral.

Stats

Bars compare against the best tier 2 creature
Health
6
Attack
6
Defense
6
Damage
3
Morale
—
Unaffected by Morale
Luck
—
Unaffected by Luck
Initiative
6
Speed
6
Movement
Ground
Counterattacks
1
Unaffected by MoraleUnaffected by LuckAction points 1
HP per gold0.040Avg damage per gold0.020Derived from the150 Goldrecruit cost — higher is more army per gold
Weekly growth +60HP per week360Avg damage per week180Buy-out per week9,000 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Prance Away

1 round cooldown1 energy

Blinks to another hex within its movement range.

Traits

Living

A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.

Luck range: –3 to 3.

Fallen Living creatures can be raised as Undead after battle.

Ranged Attack

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.

Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Sharpshooter

Ranged attacks deal full Ranged Damage at any range.

Duelist

Receives no penalty in Melee range, dealing full Damage.

Other tier 2 creatures

Locust
Locust
Hive130 Gold+14/week
12
5
4
3–5
0
0
6
5
Infiltrator
Infiltrator
Dungeon120 Gold+13/week
13
6
4
3–6
0
1
6
5
Crossbowman
Crossbowman
Temple95 Gold+14/week
10
5
3
3–4
0
0
4
3
Hoplet
Hoplet
Grove185 Gold+9/week
18
6
5
4–8
1
1
6
5
Wight
Wight
Necropolis100 Gold+19/week
8
3
0
2–4
—
0
5
6
Cultist
Cultist
Schism165 Gold+12/week
15
5
4
4–6
0
0
4
3

On the adventure map

Guards these battle sites

Lore

A cheerful and friendly people who are lucky enough to be native to Jadame. Or maybe luck is the only thing that helps them survive here, seeing how they’re neither cruel nor particularly sly.