Halfling

Halfling

T2NeutralLiving150+60/week

Halfling is the base tier 2 creature for Neutral.

Stats

Bars compare against the best tier 2 creature
Health
6
Attack
6
Defense
6
Damage
3
Morale
Unaffected by Morale
Luck
Unaffected by Luck
Initiative
6
Speed
6
Movement
Ground
Counterattacks
1
Unaffected by MoraleUnaffected by LuckAction points 1
HP per gold 0.040Avg damage per gold 0.020Derived from the 150 gold recruit cost — higher is more army per gold
Weekly growth +60HP per week 360Avg damage per week 180Gold per week 9,000
Updated from the game files · build 24128879 · 9 Aug 2026

Abilities

Prance Away

1 round cooldown1 energy

Blinks to another hex within its movement range.

Traits

Living

A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.

Luck range: –3 to 3.

Fallen Living creatures can be raised as Undead after battle.

Ranged Attack

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.

Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Sharpshooter

Ranged attacks deal full Ranged Damage at any range.

Duelist

Receives no penalty in Melee range, dealing full Damage.

Other tier 2 creatures

Locust
Locust
Hive130+14/week
12
5
4
3–5
0
0
6
5
Infiltrator
Infiltrator
Dungeon120+13/week
13
6
4
3–6
0
1
6
5
Crossbowman
Crossbowman
Temple95+14/week
10
5
3
3–4
0
0
4
3
Hoplet
Hoplet
Grove185+9/week
18
6
5
4–8
1
1
6
5
Wight
Wight
Necropolis100+19/week
8
3
0
2–4
0
5
6
Cultist
Cultist
Schism165+12/week
15
5
4
4–6
0
0
4
3

On the adventure map

Guards these battle sites

Lore

A cheerful and friendly people who are lucky enough to be native to Jadame. Or maybe luck is the only thing that helps them survive here, seeing how they’re neither cruel nor particularly sly.